A fun little exercise I did for myself. Always wanted to make a really-really old and worn out wooden ammo box because I rarely got to do wooden textures. Theres still a lot of things that need fixing but lets just call it a day.
So far, I am happy with the result. Maybe will add more details in the future.
Used Zbrush to sculpt the details, modeled and retopo with maya. Substance Painter for texturing.
Rendered everything using Marmoset because its really fast to setup and to render.
Composited everything in Photoshop.
Ground textures are from Quixel.
Hope you guys like it!
Tris: 4230
Textures: PBR 4K