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Menjaya - Mastra Cinematic Trailer

As the CG Supervisor on the Mastra Cinematic Trailer, I was there from the very first day. It was so fun—we spent a lot of time in Blender early on, just playing with different ideas for the look and nailing down the render style. From there, our amazing team brought all these wild characters and props to life. Honestly, it felt like a big chunk of Todak Studios came together to pull off this little trailer.

For this Menjaya Cinematic asset, I mainly used existing concepts from the mobile game and from there I tried to Arcane-ify it. Yes, Arcane is heavily inspired for this trailer. Blender and substance painter is used in this asset creation. The staff is reused from the in-game model but I updated it so that It can be used for the trailer meaning I had to increase the model polycount and retextured the staff.

Thank you and hope you like it.