Starting the year with a simple texturing practice and what better choice than a hand grenade. It is so simple yet you learn a lot from it. I tried to make it as low poly as possible (~12K tris). As usual, modelled using Maya. Textured with Substance Painter. Used both Arnold and Marmoset to render the images. Used photoshop to comp. I also uploaded a textured model onto sketchfab if you want to check that out. So happy with the final result. Hope to make more artwork this year. I will appreciate the likes and do follow if you haven't followed me yet. Thank you.
Video