Website powered by

Sci-Fi Grenade Practice

Starting the year with a simple texturing practice and what better choice than a hand grenade. It is so simple yet you learn a lot from it. I tried to make it as low poly as possible (~12K tris). As usual, modelled using Maya. Textured with Substance Painter. Used both Arnold and Marmoset to render the images. Used photoshop to comp. I also uploaded a textured model onto sketchfab if you want to check that out. So happy with the final result. Hope to make more artwork this year. I will appreciate the likes and do follow if you haven't followed me yet. Thank you.

Final Image

Final Image

Marmoset Toolbag render

Marmoset Toolbag render

Marmoset Render Wireframe

Marmoset Render Wireframe

Video

Texture maps

Texture maps